Oct 18, 2006, 02:59 PM // 14:59
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#201
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Frost Gate Guardian
Join Date: Aug 2006
Location: kansas city, MO
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Quote:
Originally Posted by The Real Roy Keane
All I can say is that getting to R6 was a bigger pain than getting to R2 glad.
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R4 glad would be the equivalent of R6 hero, imo. try getting that one.
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Oct 18, 2006, 04:17 PM // 16:17
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#202
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Desert Nomad
Join Date: Mar 2006
Guild: The Benecia Renovatio [RenO]
Profession: Mo/
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Quote:
Originally Posted by Absum
R4 glad would be the equivalent of R6 hero, imo. try getting that one.
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IMHO, r3 glad = r6 hero. Simply because you require about the same amount of wins, minimum, and to think someone can get to r6 without getting any consecutive wins is simply highly unlikely.
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Oct 18, 2006, 04:22 PM // 16:22
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#203
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Wilds Pathfinder
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Personally I think gladiator is a joke, I remember back when I was in n0, we ran a hex build in TA and won 64 in a row before losing, then continued to win like 30 something more before we just quit. Four good players and its lights out in TA, the only way you'll lose if you run into a team thats stupidly anti you for some reason.
But then again rank is kinda a joke too. I never did much HoH, but then this little guild called sissy boys decided to create ele smiting and won HoH 50 times every day for a week until people caught on. Yeah I made like 892? I think I'm at in that week running it with them. Long live ele smiting! Its all about timing, I can only imagine how much fame KCHS made when they went nuts with ranger spiking before they nerfed the interupt chaining.
If I had to put them together it would look like glad 1 = r3, glad 3 = r6 glad 5 = r9.. somethin like that. Its kinda lame that gladiators title came so not long ago so thats a huge factor. Some people would have rediculous gladiator points from way back when but since they don't, I dunno.
Last edited by TadaceAce; Oct 18, 2006 at 04:26 PM // 16:26..
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Oct 18, 2006, 04:51 PM // 16:51
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#204
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Frost Gate Guardian
Join Date: Aug 2006
Location: kansas city, MO
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Quote:
Originally Posted by Zui
IMHO, r3 glad = r6 hero. Simply because you require about the same amount of wins, minimum, and to think someone can get to r6 without getting any consecutive wins is simply highly unlikely.
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i meant more along the lines of tier recognition, meaning: if glad rank emotes are implemented, i'd imagine they'd be on the even glad points, so the 2nd emotes would be on 4 glad and 6 hero. Comparing them by amount of time and effort put into achieving them, I completely agree that r3 glad = r6 hero.
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Oct 18, 2006, 05:44 PM // 17:44
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#205
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Academy Page
Join Date: Sep 2006
Guild: Guild Wars Gangsters [Gang]
Profession: W/
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gladiator rank is a lot easier to gain than hero rank now with iway gone. but seriously to gain glad pts just go play boon prot in RA and you will guarantee at least 10 wins (a lot of times 10 flawless even) with a decent group.
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Oct 18, 2006, 05:47 PM // 17:47
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#206
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Academy Page
Join Date: Sep 2006
Guild: Guild Wars Gangsters [Gang]
Profession: W/
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but of course i have a biased opinion since im r10 hero and only r1 glad :P
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Oct 18, 2006, 06:10 PM // 18:10
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#207
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Frost Gate Guardian
Join Date: Aug 2006
Location: kansas city, MO
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Quote:
Originally Posted by Hybrid Theory
gladiator rank is a lot easier to gain than hero rank now with iway gone. but seriously to gain glad pts just go play boon prot in RA and you will guarantee at least 10 wins (a lot of times 10 flawless even) with a decent group.
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decent team in RA.... how often does that happen?
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Oct 18, 2006, 06:28 PM // 18:28
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#208
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Jungle Guide
Join Date: Nov 2005
Location: Derka-Derka Land
Guild: Steel Phoenix (StP)
Profession: E/
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Quote:
Originally Posted by Kex Doomlich
Euhm, well, why dont we talk about rewards for example. FYI im r2 glad (almost r3), and r2 hero (goin for at least rank6 ). In order to get some fame, still while there was 8 vs 8...i could take IWAY warrior, and go bashing for enemy monk or any squish that comes nearby to gain some fame for one hour. I also played some OOA, simply spamming OOA, eventualy casting Mark of Pain, or some Extinguish and healing seed...and ofc, infusing sometimes when crazy iway warr crashes into the wall and loses 75% of hp. Now in 6 vs 6, I play a bit dual smite and balance. More dual smite atm. Rush into group or on monk, do your stuff...heres like 20 fame in 30 minutes. For a starters who is getting to r3 its not that bad. Fck it, i even farmed some fame with henchway.
IMSHO i can say, hey look at all those r3-r6 guys, most of them has probably seen HOH like 5 times in their HA career, but they sure have farmed some fame in first few maps of HA.
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Alright kex it doesnt look like we agree at all. I consider myself an HAer and I play HA regularily with my guild. We are pretty decent players imo.
One night we didnt have enough people to HA, so we went into TA with 1 warrior, 1 assassin, 1 blindbot and a blessed light. In we go without any idea of what the metagame in TA is like. 30 minutes later we all have an extra glad point in our hero screen.
TA isnt hard and glad points are very farmable if you have a team of competant players. Look im not trying to say that TA is crap cuz ive had some good games in there, but saying that thinking that it is hard to farm glad points is so far from the truth.
Look i agree with you to a certain degree, the rank 3-6 people that have only seen halls 4 times and that get all their fame from farming henchway on the first maps dont deserve their rank. YOU my friend are on of these people and YOU are ruinning all titles in PvP.
I've seen a guild team with a korean tag that runs a very very effective hex build in TA. No idea who they are though.
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Oct 18, 2006, 07:26 PM // 19:26
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#209
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Frost Gate Guardian
Join Date: Aug 2006
Location: kansas city, MO
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Quote:
Originally Posted by Lord Mendes
Alright kex it doesnt look like we agree at all. I consider myself an HAer and I play HA regularily with my guild. We are pretty decent players imo.
One night we didnt have enough people to HA, so we went into TA with 1 warrior, 1 assassin, 1 blindbot and a blessed light. In we go without any idea of what the metagame in TA is like. 30 minutes later we all have an extra glad point in our hero screen.
TA isnt hard and glad points are very farmable if you have a team of competant players. Look im not trying to say that TA is crap cuz ive had some good games in there, but saying that thinking that it is hard to farm glad points is so far from the truth.
Look i agree with you to a certain degree, the rank 3-6 people that have only seen halls 4 times and that get all their fame from farming henchway on the first maps dont deserve their rank. YOU my friend are on of these people and YOU are ruinning all titles in PvP.
I've seen a guild team with a korean tag that runs a very very effective hex build in TA. No idea who they are though.
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notice how people think they have a valid opinion about this topic based on *one* instance of getting a 10 streak.
I haven't seen anyone say glad points are hard to farm, they are very farmable, and fame is as well. One thing you may notice though is that people with a high tiered glad rank(4+) are often in TA during peak hours when the most competitive groups are playing, and spend less time "farming" glad during noob hours, and the people that can't get glad points during peak hours haven't progressed in rank near as much no matter how much time they've spent farming points in ra or ta during downtime. I spend a lot of time in TA and i've only noticed one case(though i can't speak for myself) where a person higher than rank 3 was a complete scrub and obviously got his rank by grinding ra.
Another thing i'd like to point out is that a warrior, sin, blind bot and blight is a solid balanced build in TA, so it's not like you went in with a disadvantage.
Also, people that say TA is a joke should say that to Te, who i've seen in TA occassionally... they get rolled pretty bad every time. Maybe they're not bringing their game... but yeah.
Getting back on topic... nowadays, res, rezq, RA and MATH+friends bring solid groups to TA. yay also does pretty well when they're in, though i don't have anything else positive to say about them.. I don't see much of ROFL anymore, and Eat died.
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Oct 18, 2006, 08:30 PM // 20:30
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#210
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Forge Runner
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Quote:
Originally Posted by The Real Roy Keane
All I can say is that getting to R6 was a bigger pain than getting to R2 glad.
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So compare getting to r6 with getting r6 glad?
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Oct 18, 2006, 11:13 PM // 23:13
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#211
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Academy Page
Join Date: Sep 2006
Guild: Guild Wars Gangsters [Gang]
Profession: W/
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i would say generally HA requires more skill. there may be more skill needed as an "individual" in RA or TA since there are only 4. But back when HA was 8 man, it requires a lot of skill to coordinate a good team that goes far.
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Oct 18, 2006, 11:43 PM // 23:43
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#212
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Academy Page
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i love TA, i i really liked the idea about Glad Points, as many of you here, i belive TA is a brilliant arena, and i play everysingle day at TA, however since the day i found out that you actually can team up with your friends/guild menbers at Int RA, glad points are just pointless, anet doing nothing to stop ( at my very personal opinion) such a "cheating" pattern going on at Int RA, makes gladiator tittle, the most useless tittle at game.
so having a chat who is dominating TA makes sense , however, talking about r3 =glad1 r6 = glad2 and so on , is just something makes not sense at all
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Oct 19, 2006, 02:12 AM // 02:12
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#213
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Desert Nomad
Join Date: Mar 2006
Guild: The Benecia Renovatio [RenO]
Profession: Mo/
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Quote:
Originally Posted by Zoo X
i love TA, i i really liked the idea about Glad Points, as many of you here, i belive TA is a brilliant arena, and i play everysingle day at TA, however since the day i found out that you actually can team up with your friends/guild menbers at Int RA, glad points are just pointless, anet doing nothing to stop ( at my very personal opinion) such a "cheating" pattern going on at Int RA, makes gladiator tittle, the most useless tittle at game.
so having a chat who is dominating TA makes sense , however, talking about r3 =glad1 r6 = glad2 and so on , is just something makes not sense at all
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R3 Hero = 180 fame = maximum 180 wins.
R1 Gladiator = 25 points = minimum 250 wins.
R6 Hero = 1000 fame = maximum 1000 wins.
R3 Gladiator = 100 points = minimum 1000 wins.
Considering that even teams that really aren't all that great can win 2-3 in a row, thus netting a 3-6 fame run consistently... I'd say that Hero is actualy easier by far.
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Oct 19, 2006, 06:09 AM // 06:09
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#214
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Academy Page
Join Date: Sep 2006
Guild: Guild Wars Gangsters [Gang]
Profession: W/
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Quote:
Originally Posted by Zui
R3 Hero = 180 fame = maximum 180 wins.
R1 Gladiator = 25 points = minimum 250 wins.
R6 Hero = 1000 fame = maximum 1000 wins.
R3 Gladiator = 100 points = minimum 1000 wins.
Considering that even teams that really aren't all that great can win 2-3 in a row, thus netting a 3-6 fame run consistently... I'd say that Hero is actualy easier by far.
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i think EVERYONE would agree that 1 TA match is not the equivalent of an HA match. This is a really bad matchup
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Oct 19, 2006, 09:31 AM // 09:31
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#215
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Lion's Arch Merchant
Join Date: Jul 2006
Guild: Carebear Club [wuv]
Profession: R/
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People will never respect a r12 Gladiator as much as they would a r12 Hero. It's as simple as that. Why? because you can get a 10 Consecutive winnign streak with 4 W/Mo's With healing hands. TA has NO competition, you will only find a decent team every so often.
Add a TA observer mode, then it won't be taken as a joke.
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Oct 19, 2006, 09:42 AM // 09:42
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#216
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Wilds Pathfinder
Join Date: Oct 2005
Profession: W/
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On the other hand.. there are quite alot of r12 heroes already. Whereas there are only a handful of r6 gladiators. Should someone EVER get r12 gladiator, I think that person will get tons of respect just cause he's the only one that has it
This doesn't mean that they shouldn't add an observer mode for TA though
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Oct 19, 2006, 11:08 AM // 11:08
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#217
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Academy Page
Join Date: Sep 2006
Guild: The Spearmen [치치치치]
Profession: Me/
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Quote:
Originally Posted by Ajantis
On the other hand.. there are quite alot of r12 heroes already. Whereas there are only a handful of r6 gladiators. Should someone EVER get r12 gladiator, I think that person will get tons of respect just cause he's the only one that has it
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That's only because they put in the Gladiator title only recently, and the Hero title has been available since, well, just about the entire time.
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Oct 19, 2006, 11:09 AM // 11:09
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#218
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Lion's Arch Merchant
Join Date: Jul 2006
Guild: Carebear Club [wuv]
Profession: R/
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Quote:
Originally Posted by Ajantis
On the other hand.. there are quite alot of r12 heroes already. Whereas there are only a handful of r6 gladiators. Should someone EVER get r12 gladiator, I think that person will get tons of respect just cause he's the only one that has it
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r13 is the main thing going at the moment, very few have attained it.
The main problem is, both Gladiator and Hero titles, can be farmed. However, farming TA is so, so much easier than it is in HA, because in HA, yeah I agree...the first 4-5 odd teams you will face are normally scrubs, but when you get to halls then it does get harder, as the scrubs have been 'filtered' out.
In TA the is nothing like that, you get:
W/Mo, after W/Mo, after W/Mo, after E/R, after W/Mo
You get the idea?
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Oct 19, 2006, 01:11 PM // 13:11
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#219
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Ascalonian Squire
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Quote:
Originally Posted by Lord Mendes
Alright kex it doesnt look like we agree at all. I consider myself an HAer and I play HA regularily with my guild. We are pretty decent players imo.
One night we didnt have enough people to HA, so we went into TA with 1 warrior, 1 assassin, 1 blindbot and a blessed light. In we go without any idea of what the metagame in TA is like. 30 minutes later we all have an extra glad point in our hero screen.
TA isnt hard and glad points are very farmable if you have a team of competant players.
Look i agree with you to a certain degree, the rank 3-6 people that have only seen halls 4 times and that get all their fame from farming henchway on the first maps dont deserve their rank. YOU my friend are on of these people and YOU are ruinning all titles in PvP.
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First of all, you are right at some point, glad is farmable. A little detail i forgot...in early morning hours...like 3-4 hours after midnight there is no many players in TA, so you get many RA teams transferred to you. Other than that, you can sometimes during daily hour be lucky not to get a competitive team.
But, still there are lots of competitive teams you can run into in TA.
For example, a friend told me of some guild that made very nice build consisting of N/W (soul leach, mark of subversion...), blindbot, and Me/N that spams wither/malaise + some antiwarrior stuff, and monk ofc. You will rarely see that but when you see it, you will probably be pwned.
I also very recently played a few games against some korean team that had no monk at all (N/W, A/W, Me/mo, and something), and i must say they were great, and destroyed us every time thanx to their great defense.
So i still must say, TA is much harder to play because you really must know to do your job right.
Second, i dont think myself ruining any kinds of ranks. Im trying out all kinds of builds in HA but not to farm fame, but only to see how do they work, and therefore, also to figure a best counter when you meet a similar team. Like recently, im playing R/A in dual smite team, and every now and then someone in my starts something like:" R/A in dual smite? Wtf wtf? I've never seen a R/A in dual smite. HAX!!" I mean, shutup retard. Thats the kinda people that ruins PVP. As soon as he sees a bit a modified build he is like:"Omg omg, blasphemy, how can that be, that will never work, omg omg."
P.S. I'm not sure would observing TA make it any more popular, but it sure would lead to creating tougher metagame in TA.
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Oct 19, 2006, 01:30 PM // 13:30
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#220
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Ascalonian Squire
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Quote:
Originally Posted by Zui
R3 Hero = 180 fame = maximum 180 wins.
R1 Gladiator = 25 points = minimum 250 wins.
R6 Hero = 1000 fame = maximum 1000 wins.
R3 Gladiator = 100 points = minimum 1000 wins.
Considering that even teams that really aren't all that great can win 2-3 in a row, thus netting a 3-6 fame run consistently... I'd say that Hero is actualy easier by far.
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Let me help you a bit.
HA - about 30 minutes for 20 fame, considering you have a team that can beat up first 2-3 maps most of time with no problems.
TA/RA - 30 minutes for glad point, and that is if you made 10 consecutives...if not, time wasted...
Now lets see, to get 1000 fame (or r6) you need to play 50 times 30 minutes what takes about 25 hours of play. Even if you lose somewhere in the way, you will still gain fame.
In order to get glad 1 you need 25 times 30 minutes which is about 12.5 hours. Of course, considering you never lose a consecutive...and thats quite impossible.
But still, considering time of pure victories needed to gain R2 glad or R6 hero, i think these two are pretty much equal, although, gaining expirience in one of those arenas doesnt mean you will perfectly play in other arena, but surely you will learn faster.
Last edited by Kex Doomlich; Oct 19, 2006 at 01:33 PM // 13:33..
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